Vanishing Point

a puzzle platformer inside a 2006 family computer

 

Project Stats

Project Stats ❖

  • responsibilities

    creative direction, project management, narrative design, voice casting and direction, writing

  • team

    12 people. two level designers, three artists, one narrative designer, one writer, two programmers, one composer, two voice actors.

  • timeline

    one year and counting, during which time our team has grown from three people to twelve

 

the game

Vanishing Point’s perspective-bending 3D puzzles take place within a simulated computer. Explore the machine with the help of the virtual assistant Echo. Restore corrupted files to uncover the story of Eloise and her father.

 

the process

collaborators

  • Andrew Divittorio - creative direction, programming, systems design

    Drew Caines - art & animation

    Gabi Días - environmental & 3d art

    Justin Vo - level design

    Max Seavey - tech artist

    Santiago Fernández - level design

    Sawyer Smith - writing & sfx

    Gabe Grow - programming

    Siena Sockel - 2d art

    Donovan Robinson - composer

  • Jeff Atwood - voice of brent and echo

    McKenzie Atwood - voice of eloise